if GetLocale() ~= "enUS" then return end

if caelLib.playerClass ~= "WARLOCK" then return end

local _, caelTimers = ...

local Create = caelTimers.Create

local GetSpellName = function(spellId)
	print("beep")
	return GetSpellInfo(spellId)
end

-- Conflagrate
Create(GetSpellName(120167), "target", "debuff", true, nil, nil, nil, 145, 12, "BOTTOM", UIParent, "BOTTOM", 0, 315)
-- Immolate
Create(GetSpellName(118297), "target", "debuff", true, nil, nil, nil, 145, 12, "BOTTOM", UIParent, "BOTTOM", 0, 300)

-- Backlash
Create(GetSpellName(108563), "target", "debuff", true, nil, nil, nil, 145, 12, "BOTTOM", UIParent, "BOTTOM", 0, 270)
-- Backdraft
Create(GetSpellName(117828), "player", "buff", true, 0.31, 0.45, 0.63, 145, 12, "BOTTOM", UIParent, "BOTTOM", 0, 255)

-- Dark Intent
Create(GetSpellName(109773), "player", "buff", true, 0.31, 0.45, 0.63, 145, 12, "BOTTOM", UIParent, "BOTTOM", 0, 225)
-- Grimoire of Sacrifice
Create(GetSpellName(108503), "player", "buff", true, 0.31, 0.45, 0.63, 145, 12, "BOTTOM", UIParent, "BOTTOM", 0, 210)
